Valorant
Win the round before the gunfight starts
Aim is the part everyone practises. The rounds you lose are usually decided earlier, in the buy phase and in the space nobody took. Klymo drills those calls as short reps, with the reasoning shown once you have committed.
What the training covers
- Economy: when to save, force, half buy, or commit
- Why a save only works if the whole team saves
- Map control, chokepoints, and what a default actually is
- Utility as space and information, never as damage
- Playing off a teammate's utility instead of around it
- Reading the enemy economy and planning two rounds ahead
Free Valorant guides
Valorant Economy: Save, Force, or Buy
The four buy decisions, why a save is a team decision rather than a personal one, and how keeping your gun changes the next two rounds.
Valorant Map Control and Defaults
What map control actually means, why chokepoints matter more than territory, and how a default sets your team up to react instead of guess.
Valorant Utility: Using It as Utility
Utility buys space, information, or an unfair fight. Never a kill. How to time it to your team and play off an ally's util instead of around it.