About

What Klymo is

Klymo is decision training for competitive games. It teaches League of Legends and Valorant players to make better in-game calls through short multiple-choice reps: a real position, a handful of plausible options, and the reasoning revealed once you have committed to an answer.

It exists because of a gap most improvement tools leave open. Aim trainers and practice tools drill mechanics, and mechanics improve quickly. The decisions that actually decide matches, which wave state this moment wants, whether this is a round to spend or bank, whether the map is telling you to back off, only improve by making the call under pressure and finding out whether it was right.

How the content is made

Every lesson is written against multiple independent coaching sources rather than one person’s opinion, and those sources are published at the bottom of each public guide so you can check the claim yourself. Where sources disagree, the lesson teaches the underlying principle rather than picking a side quietly.

Game knowledge goes stale. Anything a patch can change is treated as patch-volatile and re-verified rather than baked in, and every rep in the app carries a report button that feeds a correction queue. If we get something wrong, the fastest way to fix it is for a player to tell us.

How it works

Training is organised as a path of short lessons with experience points, streaks, and weekly leagues, plus spaced review that brings back the calls you got wrong. A wrong answer is never punished: there are no hearts and no lockouts, because the point of a rep is to find out what you do not know yet.

There is a free tier that gates scope rather than practice, and a subscription that opens the rest. You can read the guides without an account at all, and pricing is public.

Independence

Klymo isn't endorsed by Riot Games and doesn't reflect the views or opinions of Riot Games or anyone officially involved in producing or managing Riot Games properties. League of Legends and VALORANT are trademarks or registered trademarks of Riot Games, Inc.

Klymo uses no Riot Games artwork, audio, or footage. Everything you see in the app is drawn by us. Game facts come from official APIs and published sources, cited where it matters.